JESSE R. WALTER

-Portfolio-
  • Deviantart
  • Email
  • Linkedin
  • Twitter
  • Yahoo
  • Youtube
  • Rss
  • Home
  • Professional Projects
    • Visa Innovation Lab
    • Instructor at Stanford for iD Gaming Academy
    • Chucky: Slash & Dash
    • Gravi
    • UDK Tutorials
  • U.I./U.X Design
    • UI Design Unreal Engine (With Flash and Scaleform)
    • U.I. Design – Unity 3D
  • Game Design
    • Werewolf: The Full Moon
    • Game Design Documents
    • Fist Full of Magic – Quick Draw Design
    • Unreal & Kismet
    • Stellar Invasions: Top Down Arcade Style Game
    • Stellar Invasions: Card Game
    • D&D Game Modifications
      • Curse Of The Lich Lord: A Heroes Journey
      • Game Mod Character Cards
  • Art
    • 3D Art
    • 2D Art
      • Digital 2D Art
      • Traditional 2D Art
  • Personal Projects
  • About Me
  • Contact Me
  • Play Stellar Invasions
Home» Fist Full of Magic » FFM Quick Draw – Design Diagram 5

FFM Quick Draw – Design Diagram 5

Posted on November 2, 2012 by Jesse in Fist Full of Magic
FFM Quick Draw - Design Diagram 5

FFM Quick Draw – Design Diagram 5

Click left mouse button [Tablet Devices: Tap and press on screen] to activate the reticle after the first shot has been completed. This second action activates teh reticle again. Drag and drop [Tablet Devices: release finger from screen] the reticle over teh second target before the timer runs out.

When second timer ends, the enemy shoots the player.

No Comments

Leave a Reply Cancel reply

You must be logged in to post a comment.

Recent Posts

December 2019
M T W T F S S
« Aug    
 1
2345678
9101112131415
16171819202122
23242526272829
3031  

(c) 2012 Walter Gallery - Web Design by Jesse R. Walter