Production Artist: Visa Innovation Lab
Platform: iOS, Mac, & PC
Tools Used: Adobe Creative Suite, XCode, Maya, Substance Suite
Duration: Contract Completed May2014 – March 2015
Team Size: 10
Role: Production Artist & Developer
Detailed Information on role:
For “Visa Innovation Labs”, Jesse’s Role included:
Visa moved its headquarters from Foster City, Calif., to San Francisco in July to surround itself with the municipality’s tech companies and culture. Plus, San Francisco is where Visa originally set up shop in the 1950s. Our lab is the incubator—where a team of research scientists and developers work to build out tangible products and digital projects. Our small group working inside the incubator represents the great lengths that brands are willing to go in grabbing San Francisco’s top tech talent, a challenging task for many big-name marketers in the area.
Within the lab, we were involved in rapid prototype development with new technologies for data visualization, architectural design in Unity and merging with other technologies including Augmented Reality, Virtual Reality, and Projection Mapping.
Jesse’s art and development role:
Links to public articles about the labs which may give additional insight: